{"id":418,"date":"2015-05-12T14:47:05","date_gmt":"2015-05-12T02:47:05","guid":{"rendered":"http:\/\/deborahfitchett.com\/blog\/?p=418"},"modified":"2015-05-12T14:47:05","modified_gmt":"2015-05-12T02:47:05","slug":"gamification-to-improve-awareness-of-library-services-theta2015","status":"publish","type":"post","link":"https:\/\/deborahfitchett.com\/blog\/2015\/05\/gamification-to-improve-awareness-of-library-services-theta2015\/","title":{"rendered":"Gamification to improve awareness of library services #theta2015"},"content":{"rendered":"<p><strong>Evolving customer engagement: Using mobile technology and gamification to improve awareness of and access to library services<\/strong> (<a href=\"http:\/\/theta.edu.au\/program\/presentations-2015\/evolving-customer-engagement-using-mobile-technology-and-gamification-to-improve-awareness-of-and-access-to-library-services\/\">abstract<\/a>)<br \/>\nDavid Honeyman and Daniel Walker<\/p>\n<p>[I&#8217;m reflexively sceptical of gamification. Maybe because it&#8217;s a buzzword and sometimes implemented as such without much thought about whether people <em>want<\/em> to play these games, and\/or whether these games will actually help solve the problem? But certainly I&#8217;ve also seen cases where it&#8217;s been done really well.]<\/p>\n<p>Acknowledge that it takes time to build a game.<\/p>\n<p>Session includes a game: <a href=\"http:\/\/thetachallenge.blogspot.com.au\">http:\/\/thetachallenge.blogspot.com.au<\/a> <\/p>\n<p>Idea is adding game elements to less engaging activities to increase fun\/engagement. Can increase motivation and improve learning outcomes. Many businesses even involving it &#8211; especially to get customers more involved. In libraries: orientation, infolit, fighting plagiarism, using library resources\/services<\/p>\n<p>Mobile technologies makes this more possible. &#8220;Opportunities that arise when everyone&#8217;s carrying around a computer in their pocket&#8221;.<\/p>\n<p>Gamifying orientation to move away from guided tour. Started with self-guided orientation to blend paper-based with SurveyMonkey. Prizes offered. Worked okay but limitations &#8211; no embedded videos\/images\/links and not mobile friendly.<\/p>\n<p>&#8220;<a href=\"http:\/\/theresearchgame2013.blogspot.com.au\/\">The Research Game<\/a>&#8221;<br \/>\nNeeded to be cheap, easy to make, desktop- and mobile-friendly, look good, let people save and resume, gather responses (ie a form tool).<br \/>\nConsidered TextAdventures, Twitter, Blackboard, Facebook, Blogger. Went with Blogger because it was customisable &#8211; many other tools come with one look-and-feel. Embedded Google Forms. [Looks different on desktop than mobile but both work.]<\/p>\n<p>Points were displayed on a leaderboard using Infogram &#8211; either compared to whole uni or to own faculty. Development took 200 hours, and a couple of hours each day to collate results and post updates. Second year they changed questions and tasks (so people who&#8217;d done it last year could do again) which took an extra 70 staff-hours.<\/p>\n<p>&#8220;<a href=\"http:\/\/bondmedstudentchallenge.blogspot.com.au\/\">The Bond Med Student Challenge<\/a>&#8221; &#8211; students descend on library, get the URL, and go off to do the challenge. One staff to supervise and answer questions, but doesn&#8217;t need to do much. 100 staff hours to create tasks and questions but will be able to reuse this in future years.<\/p>\n<p>&#8220;<a href=\"https:\/\/docs.google.com\/forms\/d\/1RlUGL8VIj69E8Pw0144fyULykx-XdT6DaTZMGQW_DwA\/viewform\">The Law Library Challenge<\/a> &#8211; could embed videos and image which improved look and performance. Being on Google Docs means it doesn&#8217;t look as good as Blogger but easier to create and quick to collate results.<\/p>\n<p>Tried to blend tricky\/serious with fun\/lighthearted questions. 2-3 hours to update each semester for next students as just tweak questions.<\/p>\n<p>Donated textbooks as prizes.<\/p>\n<p>What worked:<\/p>\n<ul>\n<li>Completion rates: paper-based system had some drop off from question to question; gamified system has more even response rate<\/li>\n<li>85% of players said they&#8217;d use a resource they weren&#8217;t previously aware of.<\/li>\n<li>Reduced environmental impact &#8211; less printing!<\/li>\n<li>Students can use own devices &#8211; most have their own. [What about the few who don&#8217;t?] Don&#8217;t need to download software with webapp.<\/li>\n<\/ul>\n<p>Limitations:<\/p>\n<ul>\n<li>Google Forms limits layout options so not as game-like as desirable.<\/li>\n<li>Blogger more tailorable, but had its own downsides: required multiple Google Forms and takes time to collate these. [Seems solvable using some kind of data munging software.] Every time they complete a task they have to enter their ID to enable scoring, which isn&#8217;t ideal! Suggest looking for something with a good login system.<\/li>\n<\/ul>\n<p>Q: Are you looking at orientation differently?<br \/>\nA: No, same content but more fun.<\/p>\n<p>Q: Was there any resistance to this?<br \/>\nA: No. Supported by management.<\/p>\n<p>Q: Any thoughts of integrating with LMS?<br \/>\nA: Hadn&#8217;t thought about it &#8211; too clunky and doesn&#8217;t look like a game. (Blackboard)<br \/>\nQ: Ours also very restrictive.<\/p>\n<p>Q: Can people come back and refresh?<br \/>\nA: Done over 2 days. But can&#8217;t come back later as requires setup in the library.<\/p>\n<p>Q: Percentage uptake?<br \/>\nA: 50% uptake for Law last semester, out of 100 students (helped because draw for iPad)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Evolving customer engagement: Using mobile technology and gamification to improve awareness of and access to library services (abstract) David Honeyman and Daniel Walker [I&#8217;m reflexively sceptical of gamification. Maybe because it&#8217;s a buzzword and sometimes implemented as such without much thought about whether people want to play these games, and\/or whether these games will actually [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[50,246],"_links":{"self":[{"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/posts\/418"}],"collection":[{"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/comments?post=418"}],"version-history":[{"count":1,"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/posts\/418\/revisions"}],"predecessor-version":[{"id":419,"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/posts\/418\/revisions\/419"}],"wp:attachment":[{"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/media?parent=418"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/categories?post=418"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/deborahfitchett.com\/blog\/wp-json\/wp\/v2\/tags?post=418"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}