Round-up of LIANZA 2017 sessions #open17

Below is a summary-of-the-summary of some of the LIANZA 2017 sessions I attended (some others were too participatory to allow live-blogging, or I ran out of brain) with key points and highlighting of things I particularly want to remember for some reason; no value judgements to be implied by the lack thereof!


  • The dangerous myth about librarians – libraries are powerful and words have power so stop with the ‘save our libraries’ rhetoric. Stop relying on how ‘obvious’ our value is; stop being lazy about biculturalism; value ourselves, have courage, be visible.



  • Huakina te whare ki te ao – background and examples of Ngā Upoko Tukutuku (Māori subject headings)
  • What’s going on with ebook usage? – public library context, did lots of work extracting usage data and combining with patron data, plus surveying satisfaction
  • Games for learning – focusing on the learning around making games rather than playing them, and particularly using the presenter’s Gamefroot platform
  • Opening up licensing agreements – the kinds of terms we should be clarifying with database vendors, and how we convey this to users (particularly in Alma – we could be doing this a bit on the journal level now, though not on the article level)
  • The Future of the Commons – looking at Creative Commons (and the commons in general) from the point of view of the social systems supporting the commons, and in relation to the state and the market.
  • Enhancing library services with a journey mapping approach – a user experience methodology with a focus on the user’s emotions. Looking at what the user does and how they feel at each stage of carrying out a particular task/heading towards a particular goal.


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